Draconian Fears
-- For my grandma, who kept fighting --
--I thank you --
--Without you I would not be here now --
-- RIP --
IMPORTANT: if the web version has lag or stutters please check in your browser if you have enabled usage of graphics acceleration / hardware acceleration. For optimal experience please do enable it (the Windows and Linux executable don't have this issue, just Web play)
IMPORTANT2: I'm not quite sure why the Web version has so many issues: fonts look weird, sound/ music stops playing randomly (e.g. act II while falling, act III end music stops), etc. => I recommend using the Windows/ Linux builds for the best experience, the one designed originally while making this little game.
> This is my second game ever made and my first game built in 2D.
> The game follows the journey of an old Mage in search of an NPC known as the Wanderer.
> The narrative unfolds through dialogues among NPCs across three distinct, little acts.
> It was quite the challenge, where I've tried to explore different mechanisms like cutscenes, animations, dialogue interactions (custom icons, text color) and advancing them, double jumping, sprinting, etc. (all coded by myself, I tried to further challenge myself by making them from 0). My starting point was Brackey's How to make a Video Game - Godot Beginner Tutorial and then I've adapted what I've learned there to make my little game.
Controls:
A S to move
Shift to sprint
Space to jump
Double space to jump higher
E to advance dialogue (in act II and III)
Esc to exit the game (only during the start menu screen)
Published | 5 hours ago |
Status | Released |
Platforms | HTML5, Windows, Linux |
Author | dr.wickdwickz |
Genre | Visual Novel |
Tags | 2D, Magic |
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